LeviLamina
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ScriptActorHitAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { class ScriptActor; }
11namespace ScriptModuleMinecraft { class ScriptBlock; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mActor;
22 ::ll::
23 TypedStorage<8, 40, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>>>
24 mHitActor;
25 ::ll::
26 TypedStorage<8, 40, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlock>>>
27 mHitBlock;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
34
35public:
36 // member functions
37 // NOLINTBEGIN
39
41
43 // NOLINTEND
44
45public:
46 // static functions
47 // NOLINTBEGIN
48 MCAPI static ::Scripting::ClassBinding bindV010();
49 // NOLINTEND
50
51public:
52 // constructor thunks
53 // NOLINTBEGIN
55
57 // NOLINTEND
58
59public:
60 // destructor thunk
61 // NOLINTBEGIN
62 MCFOLD void $dtor();
63 // NOLINTEND
64};
65
66} // namespace ScriptModuleMinecraft
Definition ScriptActorHitAfterEvent.h:17