LeviLamina
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ScriptItemStartUseOnAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8
9// auto generated forward declare list
10// clang-format off
11class Player;
13namespace ScriptModuleMinecraft { class ScriptItemStack; }
14namespace Scripting { class WeakLifetimeScope; }
15// clang-format on
16
17namespace ScriptModuleMinecraft {
18
20public:
21 // member variables
22 // NOLINTBEGIN
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
33
34public:
35 // member functions
36 // NOLINTBEGIN
38
41 ::ItemStartUseOnEvent const& itemEvent,
42 ::Player* player,
44 );
45
47 // NOLINTEND
48
49public:
50 // static functions
51 // NOLINTBEGIN
52 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptItemStartUseOnAfterEvent> bind();
53 // NOLINTEND
54
55public:
56 // constructor thunks
57 // NOLINTBEGIN
59
60 MCAPI void* $ctor(
62 ::ItemStartUseOnEvent const& itemEvent,
63 ::Player* player,
65 );
66 // NOLINTEND
67
68public:
69 // destructor thunk
70 // NOLINTBEGIN
71 MCAPI void $dtor();
72 // NOLINTEND
73};
74
75} // namespace ScriptModuleMinecraft
Definition Player.h:119
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition ItemStartUseOnEvent.h:12
Definition ScriptItemStartUseOnAfterEvent.h:19
Definition Alias.h:14