3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/math/Color.h"
7#include "mc/deps/core_graphics/TextureDescription.h"
8#include "mc/deps/renderer/hal/SampleDescription.h"
9#include "mc/deps/renderer/hal/enums/BindFlagsBit.h"
22 ::ll::TypedStorage<4, 8, ::mce::SampleDescription> mSampleDescription;
23 ::ll::TypedStorage<4, 16, ::mce::Color> mClearColor;
24 ::ll::TypedStorage<4, 4, float> mOptimizedClearDepth;
25 ::ll::TypedStorage<1, 1, uchar> mOptimizedClearStencil;
26 ::ll::TypedStorage<4, 4, ::mce::BindFlagsBit> mBindFlags;
27 ::ll::TypedStorage<1, 1, bool> mIsStaging;
37 MCAPI TextureDescription(
38 ::cg::ImageDescription
const& imageDescription,
39 ::mce::BindFlagsBit bindFlag,
40 ::mce::SampleDescription
const& sampleDesc
43 MCAPI uint getMipHeight(uint mipLevel)
const;
45 MCAPI uint getMipWidth(uint mipLevel)
const;
51 MCAPI static ::mce::TextureDescription getDefaultTextureDescription(
int w,
int h);
58 ::cg::ImageDescription
const& imageDescription,
59 ::mce::BindFlagsBit bindFlag,
60 ::mce::SampleDescription
const& sampleDesc
Definition ImageDescription.h:20
Definition TextureDescription.h:7