LeviLamina
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ThreadPoolActionStatus.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
OS {
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struct
ThreadPoolActionStatus {
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
Complete() = 0;
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virtual
void
MayRunLong() = 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
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}
// namespace OS
src-server
mc
platform
ThreadPoolActionStatus.h
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