LeviLamina
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VillagerV2Constants.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
VillagerV2Constants {
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// static variables
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// NOLINTBEGIN
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MCNAPI ::std::array<::std::string, 15>
const
& VARIANT_TO_PROFESSION_MAP();
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// NOLINTEND
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}
// namespace VillagerV2Constants
src
mc
world
actor
npc
VillagerV2Constants.h
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