LeviLamina
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VanillaBiomeTypes.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class VanillaBiomeTypes : int {
6 Beach = 0,
7 Desert = 1,
8 ExtremeHills = 2,
9 Flat = 3,
10 Forest = 4,
11 Hell = 5,
12 Ice = 6,
13 Jungle = 7,
14 Mesa = 8,
15 MushroomIsland = 9,
16 Ocean = 10,
17 Plain = 11,
18 River = 12,
19 Savanna = 13,
20 StoneBeach = 14,
21 Swamp = 15,
22 Taiga = 16,
23 TheEnd = 17,
24 DataDriven = 18,
25};