3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/input/interface/GameControllerStickState.h"
12 ::ll::TypedStorage<4, 4, int> id;
13 ::ll::TypedStorage<4, 4, ::GameControllerStickState> state;
14 ::ll::TypedStorage<4, 4, float> x;
15 ::ll::TypedStorage<4, 4, float> y;
Definition GameControllerStickEvent.h:5