LeviLamina
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IDebuggerController.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Scripting {
6
8public:
9 // IDebuggerController inner types define
10 using MessageHandler = ::std::function<void(::std::string_view)>;
11
12public:
13 // virtual functions
14 // NOLINTBEGIN
15 // vIndex: 0
16 virtual ~IDebuggerController() = default;
17
18 // vIndex: 1
19 virtual bool attach(bool, ::std::optional<::std::string>, ::std::function<void(::std::string_view)>) = 0;
20
21 // vIndex: 2
22 virtual void detach() = 0;
23
24 // vIndex: 3
25 virtual bool closed() const = 0;
26
27 // vIndex: 4
28 virtual void pumpMessages() = 0;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34
35 // NOLINTEND
36};
37
38} // namespace Scripting
Definition IDebuggerController.h:7