LeviLamina
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IDebuggerController.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Scripting {
6
8public:
9 // virtual functions
10 // NOLINTBEGIN
11 virtual ~IDebuggerController() = default;
12
13 virtual bool attach(
14 bool performHandshake,
15 ::std::optional<::std::string> targetModuleUuid,
16 ::std::function<void(::std::string_view)> handler
17 ) = 0;
18
19 virtual void detach() = 0;
20
21 virtual bool closed() const = 0;
22
23 virtual void pumpMessages() = 0;
24 // NOLINTEND
25};
26
27} // namespace Scripting
Definition IDebuggerController.h:7