LeviLamina
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UseKineticWeaponGoalDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/shared_types/FloatRange.h"
7#include "mc/deps/shared_types/v1_21_120/actor/MeleeAttackGoalBaseDefinition.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace cereal { struct ReflectionCtx; }
12// clang-format on
13
14namespace SharedTypes::v1_21_120 {
15
16struct UseKineticWeaponGoalDefinition : public ::SharedTypes::v1_21_120::MeleeAttackGoalBaseDefinition {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<4, 4, float> mApproachDistance;
21 ::ll::TypedStorage<4, 8, ::SharedTypes::FloatRange> mRepositionDistance;
22 ::ll::TypedStorage<4, 4, float> mRepositionSpeedMultiplier;
23 ::ll::TypedStorage<4, 8, ::SharedTypes::FloatRange> mCooldownDistance;
24 ::ll::TypedStorage<4, 4, float> mCooldownSpeedMultiplier;
25 ::ll::TypedStorage<4, 4, float> mWeaponReachMultiplier;
26 ::ll::TypedStorage<4, 4, float> mWeaponMinSpeedMultiplier;
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
31 UseKineticWeaponGoalDefinition& operator=(UseKineticWeaponGoalDefinition const&);
32 UseKineticWeaponGoalDefinition(UseKineticWeaponGoalDefinition const&);
33 UseKineticWeaponGoalDefinition();
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI UseKineticWeaponGoalDefinition(::SharedTypes::v1_21_120::UseKineticWeaponGoalDefinition&&);
39
40 MCAPI ~UseKineticWeaponGoalDefinition();
41 // NOLINTEND
42
43public:
44 // static functions
45 // NOLINTBEGIN
46 MCAPI static void bindType(::cereal::ReflectionCtx& ctx);
47 // NOLINTEND
48
49public:
50 // static variables
51 // NOLINTBEGIN
52 MCAPI static ::std::string_view const& NAME();
53 // NOLINTEND
54
55public:
56 // constructor thunks
57 // NOLINTBEGIN
59 // NOLINTEND
60
61public:
62 // destructor thunk
63 // NOLINTBEGIN
64 MCAPI void $dtor();
65 // NOLINTEND
66};
67
68} // namespace SharedTypes::v1_21_120
Definition MeleeAttackGoalBaseDefinition.h:16
Definition UseKineticWeaponGoalDefinition.h:16
Definition ReflectionCtx.h:11
Definition ctx.h:5