3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/DirtyFlag.h"
7#include "mc/client/gui/GameEventNotification.h"
8#include "mc/client/gui/StoreNavigationOrigin.h"
9#include "mc/client/gui/screens/controllers/MainMenuScreenController.h"
13struct StoreCatalogItem;
20 ::ll::TypedStorage<4, 4, ::StoreNavigationOrigin> mNavigationOrigin;
21 ::ll::TypedStorage<4, 4, int> mMaxScreenshots;
22 ::ll::TypedStorage<4, 4, int> mScreenshotsPerRow;
23 ::ll::TypedStorage<8, 8, ::StoreCatalogItem const&> mCatalogItem;
24 ::ll::TypedStorage<4, 4, int> mSelectedScreenShotIndex;
25 ::ll::TypedStorage<4, 4, int> mCollectionIndexOffset;
30 ScreenshotCarouselPurchaseScreen& operator=(ScreenshotCarouselPurchaseScreen
const&);
31 ScreenshotCarouselPurchaseScreen(ScreenshotCarouselPurchaseScreen
const&);
32 ScreenshotCarouselPurchaseScreen();
37 virtual ~ScreenshotCarouselPurchaseScreen() =
default;
39 virtual ::std::string getAdditionalScreenInfo() const ;
41 virtual
void _handlePolymorphicButtonPress() = 0;
43 virtual ::std::
string _getPolymorphicButtonText() const = 0;
45 virtual
bool _polymorphicButtonVisible() const = 0;
47 virtual
bool _buttonCoinIconVisible() const = 0;
49 virtual
bool _polymorphicButtonEnabled() const;
51 virtual ::ui::DirtyFlag handleGameEventNotification(::ui::GameEventNotification) ;
Definition MainMenuScreenController.h:5
Definition ScreenshotCarouselPurchaseScreen.h:5