3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
11namespace ScriptModuleMinecraft {
class ScriptActor; }
14namespace ScriptModuleMinecraft::EventFilters {
41 MCNAPI static ::std::optional<::ScriptModuleMinecraft::EventFilters::ScriptActorEventFilterData>
Definition StrongTypedObjectHandle.h:8
Definition ScriptActorEventFilterData.h:16
MCAPI ~ScriptActorEventFilterData()
MCAPI void * $ctor(::Actor const &actor)
static MCAPI ::std::optional<::ScriptModuleMinecraft::EventFilters::ScriptActorEventFilterData > create(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > const &actor)
MCAPI ScriptActorEventFilterData(::Actor const &actor)