LeviLamina
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TextureBinding.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace dragon::framerenderer::drawcommands {
6
7struct TextureBinding {
8public:
9 // TextureBinding inner types declare
10 // clang-format off
11 struct Image;
12 struct Texture;
13 // clang-format on
14
15 // TextureBinding inner types define
16 struct Image {};
17
18 struct Texture {};
19};
20
21} // namespace dragon::framerenderer::drawcommands