LeviLamina
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AttackGoalUtility.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
AABB
;
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class
Actor
;
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// clang-format on
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namespace
AttackGoalUtility {
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// functions
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// NOLINTBEGIN
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MCAPI
float
calculateTargetXZDistanceSquared(::Actor
const
& attacker, ::Actor
const
& target);
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MCAPI ::AABB getTargetHitbox(::Actor
const
& target);
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MCAPI
bool
isInSunlight(::Actor
const
& actor);
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// NOLINTEND
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}
// namespace AttackGoalUtility
AABB
Definition
AABB.h:18
Actor
Definition
Actor.h:105
src
mc
world
actor
ai
goal
AttackGoalUtility.h
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