3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/client/gui/ProgressAnimation.h"
8#include "mc/deps/core/file/StorageResult.h"
9#include "mc/world/actor/player/LoadingState.h"
20 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mStartTime;
21 ::ll::TypedStorage<8, 32, ::std::string> mProgressMessage;
22 ::ll::TypedStorage<4, 4, ::LoadingState> mLoadingState;
23 ::ll::TypedStorage<4, 4, float> mTimeProgress;
24 ::ll::TypedStorage<8, 32, ::std::string> mLevelId;
25 ::ll::TypedStorage<4, 4, float> mProgress;
26 ::ll::TypedStorage<4, 4, ::Core::StorageResult> mStorageResult;
27 ::ll::TypedStorage<1, 1, bool> mCanceled;
33 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
35 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
37 virtual void onRetry(::MinecraftScreenModel&) ;
39 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) ;
41 virtual void onExit(::MinecraftScreenModel& minecraftScreenModel) ;
43 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
45 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
47 virtual float getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel)
const ;
49 virtual ::ProgressAnimation showLoadingBar() const ;
51 virtual ::std::
string getTitleText() const ;
53 virtual ::std::
string getName() const ;
55 virtual ~CloudCommitProgressHandler() = default;
Definition CloudCommitProgressHandler.h:5
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5