LeviLamina
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ChestBoatItem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ActorType.h"
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#include "mc/world/item/BoatItem.h"
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// auto generated forward declare list
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// clang-format off
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class
CompoundTag
;
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class
ItemDescriptor
;
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// clang-format on
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class
ChestBoatItem
:
public
::BoatItem
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual ::std::string
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buildDescriptionId(
::ItemDescriptor
const
& itemDescriptor,
::CompoundTag
const
* userData)
const
/*override*/
;
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virtual ::ActorType _getActorType()
const
/*override*/
;
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virtual
~ChestBoatItem
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::std::string
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$buildDescriptionId(
::ItemDescriptor
const
& itemDescriptor,
::CompoundTag
const
* userData)
const
;
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MCAPI ::ActorType $_getActorType()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BoatItem
Definition
BoatItem.h:24
ChestBoatItem
Definition
ChestBoatItem.h:15
CompoundTag
Definition
CompoundTag.h:23
ItemDescriptor
Definition
ItemDescriptor.h:24
src
mc
world
item
ChestBoatItem.h
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for LeviLamina by
1.16.1