LeviLamina
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ChestBoatItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorType.h"
7#include "mc/world/item/BoatItem.h"
8
9// auto generated forward declare list
10// clang-format off
11class CompoundTag;
12class ItemDescriptor;
13// clang-format on
14
15class ChestBoatItem : public ::BoatItem {
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual ::std::string
20 buildDescriptionId(::ItemDescriptor const& itemDescriptor, ::CompoundTag const* userData) const /*override*/;
21
22 virtual ::ActorType _getActorType() const /*override*/;
23
24 virtual ~ChestBoatItem() /*override*/ = default;
25 // NOLINTEND
26
27public:
28 // virtual function thunks
29 // NOLINTBEGIN
30 MCAPI ::std::string
31 $buildDescriptionId(::ItemDescriptor const& itemDescriptor, ::CompoundTag const* userData) const;
32
33 MCAPI ::ActorType $_getActorType() const;
34
35
36 // NOLINTEND
37
38public:
39 // vftables
40 // NOLINTBEGIN
41 MCAPI static void** $vftable();
42 // NOLINTEND
43};
Definition BoatItem.h:24
Definition ChestBoatItem.h:15
Definition CompoundTag.h:23
Definition ItemDescriptor.h:24