LeviLamina
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ChestBoatItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorType.h"
7#include "mc/world/item/BoatItem.h"
8
9// auto generated forward declare list
10// clang-format off
11class CompoundTag;
12class ItemDescriptor;
13// clang-format on
14
15class ChestBoatItem : public ::BoatItem {
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 87
20 virtual ::std::string
21 buildDescriptionId(::ItemDescriptor const& itemDescriptor, ::CompoundTag const* userData) const /*override*/;
22
23 // vIndex: 121
24 virtual ::ActorType _getActorType() const /*override*/;
25
26 // vIndex: 0
27 virtual ~ChestBoatItem() /*override*/ = default;
28 // NOLINTEND
29
30public:
31 // destructor thunk
32 // NOLINTBEGIN
33
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCAPI ::std::string
40 $buildDescriptionId(::ItemDescriptor const& itemDescriptor, ::CompoundTag const* userData) const;
41
42 MCAPI ::ActorType $_getActorType() const;
43 // NOLINTEND
44
45public:
46 // vftables
47 // NOLINTBEGIN
48 MCAPI static void** $vftable();
49 // NOLINTEND
50};
Definition BoatItem.h:24
Definition ChestBoatItem.h:15
Definition CompoundTag.h:13
Definition ItemDescriptor.h:22