3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/player/LoadingState.h"
18 ::ll::TypedStorage<8, 8, ::MainMenuScreenModel&> mMainMenuScreenModel;
19 ::ll::TypedStorage<4, 4, ::LoadingState> mConversionState;
20 ::ll::TypedStorage<4, 4, float> mLegacyWorldConversionProgress;
21 ::ll::TypedStorage<8, 16, ::std::shared_ptr<bool>> mExistenceTracker;
22 ::ll::TypedStorage<8, 8, ::IDlcBatchModel*> mDownloadingContent;
27 LegacyWorldConversionManager& operator=(LegacyWorldConversionManager
const&);
28 LegacyWorldConversionManager(LegacyWorldConversionManager
const&);
29 LegacyWorldConversionManager();
34 virtual ~LegacyWorldConversionManager();
40 MCAPI
explicit LegacyWorldConversionManager(::MainMenuScreenModel& screenModel);
44 MCAPI
void tryAcquireMissingDlc(::std::string
const& levelId, ::std::function<
void(
bool)> downloadCompleteCallback);
50 MCAPI
void* $ctor(::MainMenuScreenModel& screenModel);
Definition IDlcBatchModel.h:5
Definition LegacyWorldConversionManager.h:5
static MCAPI void ** $vftable()
Definition MainMenuScreenModel.h:5