LeviLamina
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VehicleDirections.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/math/Vec3.h"
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namespace
VehicleUtils {
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struct
VehicleDirections
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 12, ::Vec3> forward;
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::ll::TypedStorage<4, 12, ::Vec3> right;
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// NOLINTEND
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};
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}
// namespace VehicleUtils
VehicleUtils::VehicleDirections
Definition
VehicleDirections.h:10
src-server
mc
world
actor
vehicle_utils
VehicleDirections.h
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