LeviLamina
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MovementPackets.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/network/packet/InteractPacket.h"
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#include "mc/network/packet/PlayerAuthInputPacket.h"
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// auto generated forward declare list
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// clang-format off
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class
InventoryPacketHandler
;
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// clang-format on
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struct
MovementPackets
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 232, ::std::optional<::PlayerAuthInputPacket>> mInput;
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::ll::TypedStorage<8, 24, ::std::vector<::InventoryPacketHandler>> mTransactions;
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::ll::TypedStorage<8, 96, ::std::optional<::InteractPacket>> mInteraction;
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// NOLINTEND
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};
InventoryPacketHandler
Definition
InventoryPacketHandler.h:15
MovementPackets
Definition
MovementPackets.h:14
src
mc
entity
components
MovementPackets.h
Generated on
for LeviLamina by
1.16.1