LeviLamina
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MovementPackets.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/network/packet/InteractPacket.h"
7#include "mc/network/packet/PlayerAuthInputPacket.h"
8
9// auto generated forward declare list
10// clang-format off
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 232, ::std::optional<::PlayerAuthInputPacket>> mInput;
19 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::InventoryTransactionPacket>>> mTransactions;
20 ::ll::TypedStorage<8, 88, ::std::optional<::InteractPacket>> mInteraction;
21 // NOLINTEND
22};
Definition InventoryTransactionPacket.h:20
Definition MovementPackets.h:14