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StartGamePacketPayload & | operator= (StartGamePacketPayload const &) |
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| StartGamePacketPayload (StartGamePacketPayload const &) |
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MCAPI | StartGamePacketPayload (::StartGamePacketPayload &&) |
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MCAPI | StartGamePacketPayload (::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo > const &serverJoinInfo, ::Social::Events::ServerTelemetryData const &serverTelemetryData, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum) |
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MCAPI void * | $ctor () |
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MCAPI void * | $ctor (::StartGamePacketPayload &&) |
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MCAPI void * | $ctor (::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo > const &serverJoinInfo, ::Social::Events::ServerTelemetryData const &serverTelemetryData, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum) |
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MCAPI void | $dtor () |
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::ll::TypedStorage< 8, 1344, ::LevelSettings > | mSettings |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mEntityId |
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::ll::TypedStorage< 8, 8, ::ActorRuntimeID > | mRuntimeId |
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::ll::TypedStorage< 4, 4, ::GameType > | mEntityGameType |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mPos |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mRot |
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::ll::TypedStorage< 8, 32, ::std::string > | mLevelId |
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::ll::TypedStorage< 8, 32, ::std::string > | mLevelName |
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::ll::TypedStorage< 8, 24, ::ContentIdentity > | mTemplateContentIdentity |
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::ll::TypedStorage< 8, 16, ::mce::UUID > | mWorldTemplateId |
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::ll::TypedStorage< 1, 1, bool > | mIsTrial |
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::ll::TypedStorage< 4, 8, ::SyncedPlayerMovementSettings > | mMovementSettings |
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::ll::TypedStorage< 8, 8, uint64 > | mLevelCurrentTime |
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::ll::TypedStorage< 4, 4, int > | mEnchantmentSeed |
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::ll::TypedStorage< 8, 32, ::std::string > | mMultiplayerCorrelationId |
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::ll::TypedStorage< 1, 1, bool > | mEnableItemStackNetManager |
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::ll::TypedStorage< 8, 32, ::std::string > | mServerVersion |
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::ll::TypedStorage< 8, 24, ::CompoundTag > | mPlayerPropertyData |
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::ll::TypedStorage< 8, 8, uint64 > | mServerBlockTypeRegistryChecksum |
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::ll::TypedStorage< 1, 1, bool > | mServerEnabledClientSideGeneration |
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::ll::TypedStorage< 1, 1, bool > | mBlockNetworkIdsAreHashes |
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::ll::TypedStorage< 1, 1, ::NetworkPermissions > | mNetworkPermissions |
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::ll::TypedStorage< 8, 24, ::std::vector<::ServerBlockProperty > > | mBlockProperties |
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::ll::TypedStorage< 8, 384, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo > > | mServerConfigurationJoinInfo |
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::ll::TypedStorage< 8, 128, ::Social::Events::ServerTelemetryData > | mServerTelemetryData |