LeviLamina
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StartGamePacketPayload Struct Reference
Inheritance diagram for StartGamePacketPayload:

Public Member Functions

StartGamePacketPayload & operator= (StartGamePacketPayload const &)
 StartGamePacketPayload (StartGamePacketPayload const &)
MCAPI StartGamePacketPayload (::StartGamePacketPayload &&)
MCAPI StartGamePacketPayload (::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo > const &serverJoinInfo, ::Social::Events::ServerTelemetryData const &serverTelemetryData, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum)
MCAPI void * $ctor ()
MCAPI void * $ctor (::StartGamePacketPayload &&)
MCAPI void * $ctor (::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo > const &serverJoinInfo, ::Social::Events::ServerTelemetryData const &serverTelemetryData, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 1344, ::LevelSettings > mSettings
::ll::TypedStorage< 8, 8, ::ActorUniqueID > mEntityId
::ll::TypedStorage< 8, 8, ::ActorRuntimeID > mRuntimeId
::ll::TypedStorage< 4, 4, ::GameType > mEntityGameType
::ll::TypedStorage< 4, 12, ::Vec3 > mPos
::ll::TypedStorage< 4, 8, ::Vec2 > mRot
::ll::TypedStorage< 8, 32, ::std::string > mLevelId
::ll::TypedStorage< 8, 32, ::std::string > mLevelName
::ll::TypedStorage< 8, 24, ::ContentIdentity > mTemplateContentIdentity
::ll::TypedStorage< 8, 16, ::mce::UUID > mWorldTemplateId
::ll::TypedStorage< 1, 1, bool > mIsTrial
::ll::TypedStorage< 4, 8, ::SyncedPlayerMovementSettings > mMovementSettings
::ll::TypedStorage< 8, 8, uint64 > mLevelCurrentTime
::ll::TypedStorage< 4, 4, int > mEnchantmentSeed
::ll::TypedStorage< 8, 32, ::std::string > mMultiplayerCorrelationId
::ll::TypedStorage< 1, 1, bool > mEnableItemStackNetManager
::ll::TypedStorage< 8, 32, ::std::string > mServerVersion
::ll::TypedStorage< 8, 24, ::CompoundTag > mPlayerPropertyData
::ll::TypedStorage< 8, 8, uint64 > mServerBlockTypeRegistryChecksum
::ll::TypedStorage< 1, 1, bool > mServerEnabledClientSideGeneration
::ll::TypedStorage< 1, 1, bool > mBlockNetworkIdsAreHashes
::ll::TypedStorage< 1, 1, ::NetworkPermissions > mNetworkPermissions
::ll::TypedStorage< 8, 24, ::std::vector<::ServerBlockProperty > > mBlockProperties
::ll::TypedStorage< 8, 384, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo > > mServerConfigurationJoinInfo
::ll::TypedStorage< 8, 128, ::Social::Events::ServerTelemetryData > mServerTelemetryData

The documentation for this struct was generated from the following file: