LeviLamina
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ToastMessageType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class ToastMessageType : int {
6 Unknown = 0,
7 Achievement = 1,
8 Invite = 2,
9 RawInvite = 3,
10 FocusLost = 4,
11 ImportResourcePack = 5,
12 ImportExportWorld = 6,
13 GlobalResourceCrashRecovery = 7,
14 Message = 8,
15 PlayerMessaging = 9,
16 DialogMessage = 10,
17 ChatScreenNotification = 11,
18 Debug = 12,
19 RecipeUnlocked = 13,
20 Snackbar = 14,
21 ReturnToGame = 15,
22};