LeviLamina
Loading...
Searching...
No Matches
ServerNetworkEventCoordinator.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/gameplayhandlers/CoordinatorResult.h"
7
#include "mc/world/events/EventCoordinator.h"
8
#include "mc/world/events/EventRef.h"
9
#include "mc/world/events/MutableServerNetworkGameplayEvent.h"
10
11
// auto generated forward declare list
12
// clang-format off
13
class
ServerNetworkEventHandler
;
14
class
ServerNetworkEventListener
;
15
// clang-format on
16
17
class
ServerNetworkEventCoordinator
:
public
::EventCoordinator
<::ServerNetworkEventListener> {
18
public
:
19
// member variables
20
// NOLINTBEGIN
21
::ll::TypedStorage<8, 8, ::std::unique_ptr<::ServerNetworkEventHandler>> mServerNetworkEventHandler;
22
// NOLINTEND
23
24
public
:
25
// virtual functions
26
// NOLINTBEGIN
27
virtual
~ServerNetworkEventCoordinator
()
/*override*/
=
default
;
28
// NOLINTEND
29
30
public
:
31
// member functions
32
// NOLINTBEGIN
33
MCFOLD
void
registerServerNetworkEventHandler(::std::unique_ptr<::ServerNetworkEventHandler>&& handler);
34
35
MCAPI ::CoordinatorResult sendEvent(
::EventRef
<
::MutableServerNetworkGameplayEvent<::CoordinatorResult>
> event);
36
// NOLINTEND
37
38
public
:
39
// vftables
40
// NOLINTBEGIN
41
MCNAPI
static
void
**
$vftable
();
42
// NOLINTEND
43
};
EventCoordinator
Definition
EventCoordinator.h:6
EventRef
Definition
EventRef.h:6
ServerNetworkEventCoordinator
Definition
ServerNetworkEventCoordinator.h:17
ServerNetworkEventCoordinator::$vftable
static MCAPI void ** $vftable()
ServerNetworkEventHandler
Definition
ServerNetworkEventHandler.h:11
ServerNetworkEventListener
Definition
ServerNetworkEventListener.h:15
MutableServerNetworkGameplayEvent
Definition
MutableServerNetworkGameplayEvent.h:11
src
mc
world
events
ServerNetworkEventCoordinator.h
Generated on
for LeviLamina by
1.16.1