3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/gameplayhandlers/CoordinatorResult.h"
7#include "mc/world/events/EventCoordinator.h"
8#include "mc/world/events/EventRef.h"
9#include "mc/world/events/MutableServerNetworkGameplayEvent.h"
21 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ServerNetworkEventHandler>> mServerNetworkEventHandler;
Definition EventCoordinator.h:6
Definition ServerNetworkEventCoordinator.h:17
static MCAPI void ** $vftable()
MCAPI void registerServerNetworkEventHandler(::std::unique_ptr<::ServerNetworkEventHandler > &&handler)
MCAPI::CoordinatorResult sendEvent(::EventRef<::MutableServerNetworkGameplayEvent<::CoordinatorResult > > event)
Definition ServerNetworkEventHandler.h:11
Definition ServerNetworkEventListener.h:15
Definition MutableServerNetworkGameplayEvent.h:6