3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/gameplayhandlers/CoordinatorResult.h"
7#include "mc/world/events/EventCoordinator.h"
8#include "mc/world/events/EventRef.h"
9#include "mc/world/events/MutableServerNetworkGameplayEvent.h"
23 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::ServerNetworkEventHandler>> mServerNetworkEventHandler;
29 MCFOLD ::ServerNetworkEventHandler& getServerNetworkEventHandler();
31 MCFOLD
void registerServerNetworkEventHandler(::std::unique_ptr<::ServerNetworkEventHandler>&& handler);
Definition EventCoordinator.h:6
Definition ServerNetworkEventCoordinator.h:19
static MCAPI void ** $vftable()
Definition ServerNetworkEventHandler.h:11
Definition ServerNetworkEventListener.h:15
Definition DiagnosticsEvent.h:14
Definition MessageEvent.h:14
Definition MutableServerNetworkGameplayEvent.h:11