3#include "mc/_HeaderOutputPredefine.h"
7enum class BackendCommands :
int {
9 SetVSConstantBuffers = 1,
10 SetPSConstantBuffers = 2,
11 UpdateConstantBuffer = 3,
17 ClearRenderTarget = 9,
20 ResolveRenderTarget = 12,
23 SetStencilReference = 15,
26 DrawIndexedInstanced = 18,
27 SetMultipleVertexBuffers = 19,
28 SetMultipleRenderTargets = 20,
29 ClearRenderTargetWithState = 21,
34 TransitionTextureState = 26,
35 TransitionDSTextureState = 27,