LeviLamina
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ActorUtil.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/actor_util/CanBeKilledResult.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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// clang-format on
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namespace
ActorUtil {
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// functions
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// NOLINTBEGIN
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MCNAPI ::ActorUtil::CanBeKilledResult
const
canActorBeKilled(
::Actor
const
& actor,
bool
isWorldBuilder);
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MCNAPI
void
startFizzEffect(
::Actor
& actor);
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// NOLINTEND
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}
// namespace ActorUtil
Actor
Definition
Actor.h:103
src
mc
util
actor_util
ActorUtil.h
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