LeviLamina
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SerializedPersonaPieceHandle.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/platform/UUID.h"
7#include "mc/world/actor/player/persona/PieceType.h"
8
9class SerializedPersonaPieceHandle {
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<8, 32, ::std::string> mPieceId;
14 ::ll::TypedStorage<4, 4, ::persona::PieceType> mPieceType;
15 ::ll::TypedStorage<8, 16, ::mce::UUID> mPackId;
16 ::ll::TypedStorage<1, 1, bool> mIsDefaultPiece;
17 ::ll::TypedStorage<8, 32, ::std::string> mProductId;
18 // NOLINTEND
19
20public:
21 // prevent constructor by default
22 SerializedPersonaPieceHandle& operator=(SerializedPersonaPieceHandle const&);
23 SerializedPersonaPieceHandle();
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI SerializedPersonaPieceHandle(::SerializedPersonaPieceHandle const&);
29
30 MCAPI SerializedPersonaPieceHandle(
31 ::std::string const& pieceId,
32 ::persona::PieceType pieceType,
33 ::mce::UUID packId,
34 bool isDefaultPiece,
35 ::std::string const& productId
36 );
37
38 MCAPI ::SerializedPersonaPieceHandle& operator=(::SerializedPersonaPieceHandle&&);
39
40 MCAPI bool operator==(::SerializedPersonaPieceHandle const& rhs) const;
41
42 MCAPI ~SerializedPersonaPieceHandle();
43 // NOLINTEND
44
45public:
46 // constructor thunks
47 // NOLINTBEGIN
48 MCAPI void* $ctor(::SerializedPersonaPieceHandle const&);
49
50 MCAPI void* $ctor(
51 ::std::string const& pieceId,
52 ::persona::PieceType pieceType,
53 ::mce::UUID packId,
54 bool isDefaultPiece,
55 ::std::string const& productId
56 );
57 // NOLINTEND
58
59public:
60 // destructor thunk
61 // NOLINTBEGIN
62 MCFOLD void $dtor();
63 // NOLINTEND
64};
Definition UUID.h:7