LeviLamina
Loading...
Searching...
No Matches
ServerMovement.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
ActorOwnerComponent
;
8
class
EntityContext
;
9
struct
ClientAcceptanceThresholdsComponent
;
10
// clang-format on
11
12
namespace
ServerMovement {
13
// functions
14
// NOLINTBEGIN
15
MCAPI
void
notifyOfServerInitiatedMotion(::EntityContext& entity);
16
17
MCAPI
void
notifyOfServerInitiatedPlayerMotion(
18
::ActorOwnerComponent& actorOwnerComponent,
19
::ClientAcceptanceThresholdsComponent* clientAcceptanceThresholdsComponent
20
);
21
// NOLINTEND
22
23
}
// namespace ServerMovement
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
EntityContext
Definition
EntityContext.h:16
ClientAcceptanceThresholdsComponent
Definition
ClientAcceptanceThresholdsComponent.h:8
src
mc
entity
components
ServerMovement.h
Generated on
for LeviLamina by
1.16.1