LeviLamina
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ChunkTerrainDataState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class ChunkTerrainDataState : uchar {
6 NoData = 0,
7 NeedsFixup = 1,
8 ReadyForGeneration = 2,
9 Generated = 3,
10 StructurePostProcessed = 4,
11 DecorationPostProcessed = 5,
12 Ready = 6,
13};