LeviLamina
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GenerationContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/ChunkPos.h"
7#include "mc/world/level/levelgen/v2/WorldGenRandom.h"
8
9// auto generated forward declare list
10// clang-format off
12namespace br::worldgen { class ChunkAccessor; }
13// clang-format on
14
15namespace br::worldgen {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::JigsawStructureRegistry const&> mPools;
22 ::ll::TypedStorage<8, 72, ::br::worldgen::WorldGenRandom> mRandom;
23 ::ll::TypedStorage<8, 8, int64> mLevelSeed;
24 ::ll::TypedStorage<8, 8, ::ChunkPos> mChunkPos;
25 ::ll::TypedStorage<8, 8, ::br::worldgen::ChunkAccessor&> mChunkAccessor;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
30 GenerationContext& operator=(GenerationContext const&);
33
34public:
35 // member functions
36 // NOLINTBEGIN
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43 MCNAPI void $dtor();
44 // NOLINTEND
45};
46
47} // namespace br::worldgen
Definition JigsawStructureRegistry.h:23
Definition GenerationContext.h:17