LeviLamina
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RenderingLibraryParams.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/external/gameface/renoir/CommonRenderingLibraryParams.h"
7
8namespace renoir {
9
10struct RenderingLibraryParams : public ::renoir::CommonRenderingLibraryParams {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::UntypedStorage<8, 8> mUnke5248c;
15 ::ll::UntypedStorage<8, 8> mUnk9e4d58;
16 ::ll::UntypedStorage<8, 8> mUnk5656db;
17 ::ll::UntypedStorage<4, 4> mUnk3ea4fa;
18 ::ll::UntypedStorage<8, 8> mUnkbdb56b;
19 ::ll::UntypedStorage<8, 8> mUnk6bfec9;
20 ::ll::UntypedStorage<8, 8> mUnk51a004;
21 ::ll::UntypedStorage<8, 8> mUnkcb525f;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 RenderingLibraryParams& operator=(RenderingLibraryParams const&);
27 RenderingLibraryParams(RenderingLibraryParams const&);
28 RenderingLibraryParams();
29};
30
31} // namespace renoir
Definition RenderingLibraryParams.h:7