3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
12namespace ScriptModuleMinecraft {
class ScriptItemStack; }
13namespace Scripting {
class WeakLifetimeScope; }
14namespace Scripting {
struct ClassBinding; }
17namespace ScriptModuleMinecraft {
51 MCNAPI static ::Scripting::ClassBinding
bind();
53 MCNAPI static ::Scripting::ClassBinding
bindV010();
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition ItemStartUseEvent.h:8
Definition ScriptItemStartUseAfterEvent.h:19
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ScriptItemStartUseAfterEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > item, ::Player const &player, ::ItemStartUseEvent const &itemEvent, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI ::Scripting::ClassBinding bindV010()
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > item, ::Player const &player, ::ItemStartUseEvent const &itemEvent, ::Scripting::WeakLifetimeScope const &scope)
MCAPI ~ScriptItemStartUseAfterEvent()
MCAPI ScriptItemStartUseAfterEvent(::ScriptModuleMinecraft::ScriptItemStartUseAfterEvent const &)
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptItemStartUseAfterEvent const &)