LeviLamina
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ScriptItemStartUseAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10class Player;
12namespace ScriptModuleMinecraft { class ScriptItemStack; }
13namespace ScriptModuleMinecraft { class ScriptPlayer; }
14namespace Scripting { class WeakLifetimeScope; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>
25 mScriptItem;
26 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>> mSource;
27 ::ll::TypedStorage<4, 4, int> mUseDuration;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
34
35public:
36 // member functions
37 // NOLINTBEGIN
39
42 ::Player const& player,
43 ::ItemStartUseEvent const& itemEvent,
45 );
46
48 // NOLINTEND
49
50public:
51 // static functions
52 // NOLINTBEGIN
53 MCAPI static ::Scripting::ClassBinding bind();
54
55 MCAPI static ::Scripting::ClassBinding bindV010();
56 // NOLINTEND
57
58public:
59 // constructor thunks
60 // NOLINTBEGIN
62
63 MCAPI void* $ctor(
65 ::Player const& player,
66 ::ItemStartUseEvent const& itemEvent,
68 );
69 // NOLINTEND
70
71public:
72 // destructor thunk
73 // NOLINTBEGIN
74 MCFOLD void $dtor();
75 // NOLINTEND
76};
77
78} // namespace ScriptModuleMinecraft
Definition Player.h:123
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:7
Definition ItemStartUseEvent.h:8
Definition ScriptItemStartUseAfterEvent.h:20