22class MovePlayerPacket :
public ::Packet {
26 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mPlayerID;
27 ::ll::TypedStorage<4, 12, ::Vec3> mPos;
28 ::ll::TypedStorage<4, 8, ::Vec2> mRot;
29 ::ll::TypedStorage<4, 4, float> mYHeadRot;
30 ::ll::TypedStorage<1, 1, ::PlayerPositionModeComponent::PositionMode> mResetPosition;
31 ::ll::TypedStorage<1, 1, bool> mOnGround;
32 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mRidingID;
33 ::ll::TypedStorage<4, 4, int> mCause;
34 ::ll::TypedStorage<4, 4, int> mSourceEntityType;
35 ::ll::TypedStorage<8, 8, ::PlayerInputTick> mTick;
45 virtual ::MinecraftPacketIds getId()
const ;
47 virtual ::std::string getName()
const ;
51 virtual bool isValid()
const ;
55 virtual ~MovePlayerPacket() ;
63 MCAPI MovePlayerPacket(
65 ::PlayerPositionModeComponent::PositionMode resetPosition,
78 ::PlayerPositionModeComponent::PositionMode resetPosition,
93 MCFOLD ::MinecraftPacketIds $getId()
const;
95 MCAPI ::std::string $getName()
const;
99 MCAPI
bool $isValid()
const;