3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/gui/controls/UIPropertyBag.h"
8namespace Json {
class Value; }
9namespace mce {
class Color; }
14 char pad_0x0000[2512];
15 std::unordered_map<uint, std::function<void(std::string
const&,
UIPropertyBag&)>> mBindCallbacks;
16 std::unordered_map<uint, std::function<void(
int, std::string
const&,
UIPropertyBag&)>> mCollectionBindCallbacks;
17 std::unordered_map<uint, std::function<void(std::string
const&,
int, std::string
const&,
UIPropertyBag&)>>
18 mAnyCollectionBindCallbacks;
22 enum class PreviousButtonStateRequirement {};
33 MCAPI
void bindString(
35 class std::function<std::string(
void)>
const& callback,
36 class std::function<
bool(
void)>
const& condition
Definition ScreenController.h:34
Definition StringHash.h:5
Definition UIPropertyBag.h:14