LeviLamina
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RewindCollisionShapesComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/vanilla_components/utilities/CollisionShapes.h"
8#include "mc/world/phys/AABB.h"
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 12, ::Vec3> mFetchedPosition;
15 ::ll::TypedStorage<8, 56, ::CollisionShapes> mCollisionShapes;
16 ::ll::TypedStorage<4, 24, ::AABB> mMoveCollisionLastFetchedBox;
17 // NOLINTEND
18
19public:
20 // member functions
21 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // destructor thunk
27 // NOLINTBEGIN
28 MCNAPI void $dtor();
29 // NOLINTEND
30};
Definition RewindCollisionShapesComponent.h:10