LeviLamina
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Player.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace Json { class Value; }
8// clang-format on
9
10namespace Realms {
11
12struct Player {
13public:
14 // member variables
15 // NOLINTBEGIN
16 ::ll::UntypedStorage<8, 32> mUnk269943;
17 ::ll::UntypedStorage<8, 32> mUnkb5488d;
18 ::ll::UntypedStorage<8, 32> mUnkc7b8fe;
19 ::ll::UntypedStorage<8, 72> mUnk3468aa;
20 ::ll::UntypedStorage<1, 1> mUnk64710a;
21 ::ll::UntypedStorage<1, 1> mUnke1c1b0;
22 ::ll::UntypedStorage<1, 1> mUnk8c6858;
23 ::ll::UntypedStorage<1, 1> mUnkd251a2;
24 ::ll::UntypedStorage<1, 1> mUnk5a0651;
25 ::ll::UntypedStorage<8, 8> mUnk7ca601;
26 // NOLINTEND
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCNAPI Player();
32
33 MCNAPI Player(::Realms::Player const&);
34
36
37 MCNAPI ::Realms::Player& operator=(::Realms::Player const&);
38
39 MCNAPI ~Player();
40 // NOLINTEND
41
42public:
43 // static functions
44 // NOLINTBEGIN
45 MCNAPI static ::Realms::Player fromJson(::Json::Value const& json);
46 // NOLINTEND
47
48public:
49 // constructor thunks
50 // NOLINTBEGIN
51 MCNAPI void* $ctor();
52
53 MCNAPI void* $ctor(::Realms::Player const&);
54
55 MCNAPI void* $ctor(::Realms::Player&&);
56 // NOLINTEND
57
58public:
59 // destructor thunk
60 // NOLINTBEGIN
61 MCNAPI void $dtor();
62 // NOLINTEND
63};
64
65} // namespace Realms
Definition Value.h:16
Definition Player.h:7
MCAPI void $dtor()
MCAPI void * $ctor(::Realms::Player const &)
static MCAPI ::Realms::Player fromJson(::Json::Value const &json)
MCAPI Player(::Realms::Player &&)
MCAPI::Realms::Player & operator=(::Realms::Player const &)
MCAPI Player(::Realms::Player const &)
MCAPI void * $ctor()
MCAPI void * $ctor(::Realms::Player &&)