LeviLamina
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SummonSpellStage.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/ActorDefinitionIdentifier.h"
8#include "mc/world/actor/ai/goal/SummonShape.h"
9#include "mc/world/actor/ai/goal/SummonTarget.h"
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<4, 4, ::SummonShape> shape;
16 ::ll::TypedStorage<4, 4, ::SummonTarget> target;
17 ::ll::TypedStorage<4, 4, float> size;
18 ::ll::TypedStorage<4, 4, int> baseDelay;
19 ::ll::TypedStorage<4, 4, int> delayPerSummoning;
20 ::ll::TypedStorage<4, 4, int> summonCap;
21 ::ll::TypedStorage<4, 4, float> summonCapRadius;
22 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> entityIdentifier;
23 ::ll::TypedStorage<4, 4, int> entityLifespan;
24 ::ll::TypedStorage<4, 4, int> entityCount;
25 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> stageSoundEvent;
26 ::ll::TypedStorage<8, 32, ::std::string> summonEvent;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI ~SummonSpellStage();
33 // NOLINTEND
34
35public:
36 // destructor thunk
37 // NOLINTBEGIN
38 MCAPI void $dtor();
39 // NOLINTEND
40};
Definition SummonSpellStage.h:11