LeviLamina
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BoxPrimitive.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/renderer/scripting/BasePrimitivePosition.h"
7#include "mc/scripting/PrimitiveType.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class Vec3;
13namespace Scripting::RenderHelper { struct Vertex; }
14// clang-format on
15
16namespace Scripting::RenderHelper {
17
19public:
20 // member variables
21 // NOLINTBEGIN
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 BoxPrimitive& operator=(BoxPrimitive const&);
32
33public:
34 // virtual functions
35 // NOLINTBEGIN
36 // vIndex: 4
37 virtual ~BoxPrimitive() /*override*/ = default;
38
39 // vIndex: 0
40 virtual ::Scripting::RenderHelper::PrimitiveType getType() const /*override*/;
41
42 // vIndex: 3
43 virtual void updateBoundingBox(::Vec3 const&, ::AABB&) const /*override*/;
44
45 // vIndex: 5
46 virtual void _rebuild() /*override*/;
47
48 // vIndex: 6
49 virtual void _getVertices(::std::vector<::Scripting::RenderHelper::Vertex>&) /*override*/;
50 // NOLINTEND
51
52public:
53 // virtual function thunks
54 // NOLINTBEGIN
55
56 // NOLINTEND
57};
58
59} // namespace Scripting::RenderHelper
Definition AABB.h:18
Definition BasePrimitivePosition.h:16
Definition BoxPrimitive.h:18
Definition Vec3.h:10
Definition Alias.h:14