LeviLamina
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This is the complete list of members for SoundSystemBase, including all inherited members.
addListener(int const) (defined in SoundSystemBase) | SoundSystemBase | virtual |
destroy() (defined in SoundSystemBase) | SoundSystemBase | virtual |
displayDebugStats(::std::string &) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
enable(bool) (defined in SoundSystemBase) | SoundSystemBase | virtual |
fadeMusicOut(float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
fadeOut(uint64, float) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
getCurrentlyPlayingEventName() const (defined in SoundSystemBase) | SoundSystemBase | |
getCurrentlyPlayingMusicName() const (defined in SoundSystemBase) | SoundSystemBase | |
getNewSoundHandle() (defined in SoundSystemBase) | SoundSystemBase | virtual |
init() (defined in SoundSystemBase) | SoundSystemBase | virtual |
isLoadingMusic() const (defined in SoundSystemBase) | SoundSystemBase | virtual |
isMusicChannelPlaying() const (defined in SoundSystemBase) | SoundSystemBase | virtual |
isPlayingMusic(::Core::Path const &) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
isPlayingMusicEvent(::std::string const &) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
isPlayingSound(uint64) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
isSoundLoaded(::Core::Path const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
load(::Core::Path const &, bool) (defined in SoundSystemBase) | SoundSystemBase | virtual |
loadExternalEvent(::std::string const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
loadFromMemory(::Core::Path const &, char const *, uint64) (defined in SoundSystemBase) | SoundSystemBase | virtual |
loadRawFromMemory(::Core::Path const &, char const *, uint64, int, int, ::SoundFormat) (defined in SoundSystemBase) | SoundSystemBase | virtual |
loadSoundBank(::std::string const &, bool) (defined in SoundSystemBase) | SoundSystemBase | virtual |
mUnk9cb548 (defined in SoundSystemBase) | SoundSystemBase | |
mUnka195be (defined in SoundSystemBase) | SoundSystemBase | |
mute(bool) (defined in SoundSystemBase) | SoundSystemBase | virtual |
operator=(SoundSystemBase const &) (defined in SoundSystemBase) | SoundSystemBase | |
pause(::std::string const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
pauseMusic(bool) (defined in SoundSystemBase) | SoundSystemBase | virtual |
play(::std::string const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
playAt(::Core::Path const &, ::SoundEvent const *, ::std::string const &, uint64, float, float, float, float, float, bool, float, float, bool, bool) (defined in SoundSystemBase) | SoundSystemBase | virtual |
playEvent(::SoundEvent const &, ::std::string const &, float, float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
playEventAt(::SoundEvent const &, ::std::string const &, float, float, float, float, float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
playEventAttached(::SoundEvent const &, ::std::string const &, ::std::function< void(::SoundInstanceProperties &)> &&) (defined in SoundSystemBase) | SoundSystemBase | virtual |
playMusic(::std::string const &, ::SoundItem const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
preinit() (defined in SoundSystemBase) | SoundSystemBase | virtual |
registerLoop(::SoundItem const &, ::std::weak_ptr<::SoundEvent > const, ::std::string const &, ::std::function< void(::LoopingSoundState &)>, float, float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
removeListener(int const) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setAsyncLoadFunction(::std::function< void(::SoundItem const &, ::std::function< void()>)>) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setListenerDirection(int const, ::glm::vec3 const &, ::glm::vec3 const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setListenerPos(int const, float, float, float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setListenerVelocity(int const, float, float, float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setMainVolume(float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setMusicVolume(float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setOutputDevice(::SoundSystemGUID &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setSoundCategoryVolume(::std::string const &, float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setSoundVolume(float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
setTTSVolume(float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
SoundSystemBase(SoundSystemBase const &) (defined in SoundSystemBase) | SoundSystemBase | |
SoundSystemBase() (defined in SoundSystemBase) | SoundSystemBase | |
startSnapshot(::std::string const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
stop(::std::string const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
stop(uint64) (defined in SoundSystemBase) | SoundSystemBase | virtual |
stopAllSnapshots() (defined in SoundSystemBase) | SoundSystemBase | virtual |
stopAllSounds() (defined in SoundSystemBase) | SoundSystemBase | virtual |
stopMusic() (defined in SoundSystemBase) | SoundSystemBase | virtual |
stopRecords() (defined in SoundSystemBase) | SoundSystemBase | virtual |
stopSnapshot(::std::string const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
tryGetLoopingSoundAttributes(uint64) const (defined in SoundSystemBase) | SoundSystemBase | |
tryGetPlayingSoundAttributes(uint64) const (defined in SoundSystemBase) | SoundSystemBase | |
unload(::Core::Path const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
unloadAll() (defined in SoundSystemBase) | SoundSystemBase | virtual |
unloadSoundBank(::std::string const &) (defined in SoundSystemBase) | SoundSystemBase | virtual |
unregisterLoop(uint64, bool) (defined in SoundSystemBase) | SoundSystemBase | virtual |
update(float) (defined in SoundSystemBase) | SoundSystemBase | virtual |
usesSoundBanks() (defined in SoundSystemBase) | SoundSystemBase | virtual |
~SoundSystemBase()=default (defined in SoundSystemBase) | SoundSystemBase | virtual |