LeviLamina
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SoundSystemBase Member List

This is the complete list of members for SoundSystemBase, including all inherited members.

addListener(int const) (defined in SoundSystemBase)SoundSystemBasevirtual
destroy() (defined in SoundSystemBase)SoundSystemBasevirtual
displayDebugStats(::std::string &) const (defined in SoundSystemBase)SoundSystemBasevirtual
enable(bool) (defined in SoundSystemBase)SoundSystemBasevirtual
fadeMusicOut(float) (defined in SoundSystemBase)SoundSystemBasevirtual
fadeOut(uint64, float) const (defined in SoundSystemBase)SoundSystemBasevirtual
getCurrentlyPlayingEventName() const (defined in SoundSystemBase)SoundSystemBase
getCurrentlyPlayingMusicName() const (defined in SoundSystemBase)SoundSystemBase
getNewSoundHandle() (defined in SoundSystemBase)SoundSystemBasevirtual
init() (defined in SoundSystemBase)SoundSystemBasevirtual
isLoadingMusic() const (defined in SoundSystemBase)SoundSystemBasevirtual
isMusicChannelPlaying() const (defined in SoundSystemBase)SoundSystemBasevirtual
isPlayingMusic(::Core::Path const &) const (defined in SoundSystemBase)SoundSystemBasevirtual
isPlayingMusicEvent(::std::string const &) const (defined in SoundSystemBase)SoundSystemBasevirtual
isPlayingSound(uint64) const (defined in SoundSystemBase)SoundSystemBasevirtual
isSoundLoaded(::Core::Path const &) (defined in SoundSystemBase)SoundSystemBasevirtual
load(::Core::Path const &, bool) (defined in SoundSystemBase)SoundSystemBasevirtual
loadExternalEvent(::std::string const &) (defined in SoundSystemBase)SoundSystemBasevirtual
loadFromMemory(::Core::Path const &, char const *, uint64) (defined in SoundSystemBase)SoundSystemBasevirtual
loadRawFromMemory(::Core::Path const &, char const *, uint64, int, int, ::SoundFormat) (defined in SoundSystemBase)SoundSystemBasevirtual
loadSoundBank(::std::string const &, bool) (defined in SoundSystemBase)SoundSystemBasevirtual
mUnk9cb548 (defined in SoundSystemBase)SoundSystemBase
mUnka195be (defined in SoundSystemBase)SoundSystemBase
mute(bool) (defined in SoundSystemBase)SoundSystemBasevirtual
operator=(SoundSystemBase const &) (defined in SoundSystemBase)SoundSystemBase
pause(::std::string const &) (defined in SoundSystemBase)SoundSystemBasevirtual
pauseMusic(bool) (defined in SoundSystemBase)SoundSystemBasevirtual
play(::std::string const &) (defined in SoundSystemBase)SoundSystemBasevirtual
playAt(::Core::Path const &, ::SoundEvent const *, ::std::string const &, uint64, float, float, float, float, float, bool, float, float, bool, bool) (defined in SoundSystemBase)SoundSystemBasevirtual
playEvent(::SoundEvent const &, ::std::string const &, float, float) (defined in SoundSystemBase)SoundSystemBasevirtual
playEventAt(::SoundEvent const &, ::std::string const &, float, float, float, float, float) (defined in SoundSystemBase)SoundSystemBasevirtual
playEventAttached(::SoundEvent const &, ::std::string const &, ::std::function< void(::SoundInstanceProperties &)> &&) (defined in SoundSystemBase)SoundSystemBasevirtual
playMusic(::std::string const &, ::SoundItem const &) (defined in SoundSystemBase)SoundSystemBasevirtual
preinit() (defined in SoundSystemBase)SoundSystemBasevirtual
registerLoop(::SoundItem const &, ::std::weak_ptr<::SoundEvent > const, ::std::string const &, ::std::function< void(::LoopingSoundState &)>, float, float) (defined in SoundSystemBase)SoundSystemBasevirtual
removeListener(int const) (defined in SoundSystemBase)SoundSystemBasevirtual
setAsyncLoadFunction(::std::function< void(::SoundItem const &, ::std::function< void()>)>) (defined in SoundSystemBase)SoundSystemBasevirtual
setListenerDirection(int const, ::glm::vec3 const &, ::glm::vec3 const &) (defined in SoundSystemBase)SoundSystemBasevirtual
setListenerPos(int const, float, float, float) (defined in SoundSystemBase)SoundSystemBasevirtual
setListenerVelocity(int const, float, float, float) (defined in SoundSystemBase)SoundSystemBasevirtual
setMainVolume(float) (defined in SoundSystemBase)SoundSystemBasevirtual
setMusicVolume(float) (defined in SoundSystemBase)SoundSystemBasevirtual
setOutputDevice(::SoundSystemGUID &) (defined in SoundSystemBase)SoundSystemBasevirtual
setSoundCategoryVolume(::std::string const &, float) (defined in SoundSystemBase)SoundSystemBasevirtual
setSoundVolume(float) (defined in SoundSystemBase)SoundSystemBasevirtual
setTTSVolume(float) (defined in SoundSystemBase)SoundSystemBasevirtual
SoundSystemBase(SoundSystemBase const &) (defined in SoundSystemBase)SoundSystemBase
SoundSystemBase() (defined in SoundSystemBase)SoundSystemBase
startSnapshot(::std::string const &) (defined in SoundSystemBase)SoundSystemBasevirtual
stop(::std::string const &) (defined in SoundSystemBase)SoundSystemBasevirtual
stop(uint64) (defined in SoundSystemBase)SoundSystemBasevirtual
stopAllSnapshots() (defined in SoundSystemBase)SoundSystemBasevirtual
stopAllSounds() (defined in SoundSystemBase)SoundSystemBasevirtual
stopMusic() (defined in SoundSystemBase)SoundSystemBasevirtual
stopRecords() (defined in SoundSystemBase)SoundSystemBasevirtual
stopSnapshot(::std::string const &) (defined in SoundSystemBase)SoundSystemBasevirtual
tryGetLoopingSoundAttributes(uint64) const (defined in SoundSystemBase)SoundSystemBase
tryGetPlayingSoundAttributes(uint64) const (defined in SoundSystemBase)SoundSystemBase
unload(::Core::Path const &) (defined in SoundSystemBase)SoundSystemBasevirtual
unloadAll() (defined in SoundSystemBase)SoundSystemBasevirtual
unloadSoundBank(::std::string const &) (defined in SoundSystemBase)SoundSystemBasevirtual
unregisterLoop(uint64, bool) (defined in SoundSystemBase)SoundSystemBasevirtual
update(float) (defined in SoundSystemBase)SoundSystemBasevirtual
usesSoundBanks() (defined in SoundSystemBase)SoundSystemBasevirtual
~SoundSystemBase()=default (defined in SoundSystemBase)SoundSystemBasevirtual