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LeviLamina
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This is the complete list of members for SoundSystemBase, including all inherited members.
| $dtor() | SoundSystemBase | |
| $vftable() | SoundSystemBase | static |
| addListener(int const handle) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| cancelLoadMusic() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| destroy() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| displayDebugStats(::std::string &debugOutputFormat) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
| enable(bool status) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| fadeMusicOut(float time) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| fadeOut(uint64 handle, float duration) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
| getCurrentlyPlayingEventName() const (defined in SoundSystemBase) | SoundSystemBase | |
| getCurrentlyPlayingMusicName() const (defined in SoundSystemBase) | SoundSystemBase | |
| getNewSoundHandle() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| init() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| isLoadingMusic() const (defined in SoundSystemBase) | SoundSystemBase | virtual |
| isMusicChannelPlaying() const (defined in SoundSystemBase) | SoundSystemBase | virtual |
| isPlayingMusic(::Core::PathView soundName) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
| isPlayingMusicEvent(::std::string const &eventName) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
| isPlayingSound(uint64 handle) const (defined in SoundSystemBase) | SoundSystemBase | virtual |
| isSoundLoaded(::Core::Path const &name) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| load(::Core::Path const &soundName, bool isStream) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| loadExternalEvent(::std::string const &soundName) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| loadFromMemory(::Core::Path const &soundName, char const *data, uint64 dataSize) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| loadRawFromMemory(::Core::Path const &soundName, char const *data, uint64 dataSize, int numchannels, int defaultfrequency, ::SoundFormat format) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| loadSoundBank(::std::string const &name, bool isNonBlocking) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| mUnk9cb548 (defined in SoundSystemBase) | SoundSystemBase | |
| mUnka195be (defined in SoundSystemBase) | SoundSystemBase | |
| mute(bool muted) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| operator=(SoundSystemBase const &) (defined in SoundSystemBase) | SoundSystemBase | |
| pause(::std::string const &name) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| pauseAllPlayingSounds() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| pauseMusic(bool state) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| play(::std::string const &name) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| playAt(::Core::Path const &soundName, ::SoundEvent const *soundEvent, ::std::string const &eventName, uint64 soundHandle, float x, float y, float z, float volume, float pitch, bool is3D, float minDistance, float maxDistance, bool useLegacyMaxDistance, bool isTTS) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| playEvent(::SoundEvent const &soundEvent, ::std::string const &eventName, float volume, float pitch) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| playEventAt(::SoundEvent const &soundEvent, ::std::string const &eventName, float x, float y, float z, float volume, float pitch) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| playEventAttached(::SoundEvent const &soundEvent, ::std::string const &eventName, ::std::function< void(::SoundInstanceProperties &)> &&getSoundProperties) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| playMusic(::std::string const &eventName, ::SoundItem const &soundItem) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| preinit() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| registerLoop(::SoundItem const &soundItem, ::std::weak_ptr<::SoundEvent > const soundEvent, ::std::string const &eventName, ::std::function< void(::LoopingSoundState &)> getSoundState, float fadeInDuration, float fadeOutDuration) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| removeListener(int const handle) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| resumeAllPreviouslyPlayingSounds() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setAsyncLoadFunction(::std::function< void(::SoundItem const &, ::std::function< void()>)> asyncLoad) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setListenerDirection(int const listenerHandle, ::glm::vec3 const &forward, ::glm::vec3 const &up) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setListenerPos(int const listenerHandle, float x, float y, float z) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setListenerVelocity(int const listenerHandle, float x, float y, float z) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setMainVolume(float vol) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setMusicVolume(float vol) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setOutputDevice(::SoundSystemGUID &outputDevice) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setSoundCategoryVolume(::std::string const &category, float vol) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setSoundVolume(float vol) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| setTTSVolume(float vol) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| SoundSystemBase(SoundSystemBase const &) (defined in SoundSystemBase) | SoundSystemBase | |
| SoundSystemBase() (defined in SoundSystemBase) | SoundSystemBase | |
| startSnapshot(::std::string const &name) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| stop(::std::string const &name) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| stop(uint64 handle) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| stopAllSnapshots() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| stopAllSounds() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| stopMusic() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| stopRecords() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| stopSnapshot(::std::string const &name) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| tryGetLoopingSoundAttributes(uint64 handle) const (defined in SoundSystemBase) | SoundSystemBase | |
| tryGetPlayingSoundAttributes(uint64 handle) const (defined in SoundSystemBase) | SoundSystemBase | |
| unload(::Core::Path const &soundName) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| unloadAll() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| unloadSoundBank(::std::string const &name) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| unregisterLoop(uint64 handle, bool hard) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| update(float elapsedTime) (defined in SoundSystemBase) | SoundSystemBase | virtual |
| usesSoundBanks() (defined in SoundSystemBase) | SoundSystemBase | virtual |
| ~SoundSystemBase() (defined in SoundSystemBase) | SoundSystemBase | virtual |