LeviLamina
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SkinImage.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/image/Image.h"
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struct
SkinImage :
public
::mce::Image
{
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public
:
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// prevent constructor by default
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SkinImage& operator=(SkinImage
const
&);
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SkinImage(SkinImage
const
&);
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SkinImage();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
explicit
SkinImage(
::mce::Image
&& image);
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MCFOLD ::SkinImage& operator=(::SkinImage&&);
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MCAPI
bool
operator==(::SkinImage
const
& rhs)
const
;
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MCAPI ~SkinImage();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
::mce::Image
&& image);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
mce::Image
Definition
Image.h:12
src
mc
world
actor
player
SkinImage.h
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for LeviLamina by
1.16.1