LeviLamina
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StructurePoolElementSettings.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/PostProcessSettings.h"
7#include "mc/world/level/levelgen/structure/Projection.h"
8
9// auto generated forward declare list
10// clang-format off
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::std::vector<::std::unique_ptr<::StructurePoolBlockRule>> const*> mBlockRules;
21 ::ll::TypedStorage<8, 8, ::std::vector<::std::unique_ptr<::StructurePoolBlockTagRule>> const*> mBlockTagRules;
22 ::ll::TypedStorage<8, 8, ::std::vector<::std::unique_ptr<::StructurePoolActorRule>> const*> mActorRules;
23 ::ll::TypedStorage<1, 1, ::Projection> mProjection;
24 ::ll::TypedStorage<1, 1, ::PostProcessSettings> mPostProcessSettings;
25 ::ll::TypedStorage<1, 1, bool> mReloadActorLootTables;
26 // NOLINTEND
27};
Definition StructurePoolActorRule.h:10
Definition StructurePoolBlockRule.h:13
Definition StructurePoolBlockTagRule.h:12
Definition StructurePoolElementSettings.h:16