LeviLamina
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ScriptPlayerInteractWithEntityEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/events/ScriptPlayerInteractEvent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptActor; }
12namespace ScriptModuleMinecraft { class ScriptPlayer; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
28
29public:
30 // member functions
31 // NOLINTBEGIN
33
37 );
38
40 // NOLINTEND
41
42public:
43 // constructor thunks
44 // NOLINTBEGIN
46
47 MCAPI void* $ctor(
50 );
51 // NOLINTEND
52
53public:
54 // destructor thunk
55 // NOLINTBEGIN
56 MCFOLD void $dtor();
57 // NOLINTEND
58};
59
60} // namespace ScriptModuleMinecraft
Definition StrongTypedObjectHandle.h:8
Definition ScriptPlayerInteractEvent.h:7
Definition ScriptPlayerInteractWithEntityEvent.h:17
Definition Alias.h:14