3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/events/ScriptPlayerInteractEvent.h"
11namespace ScriptModuleMinecraft {
class ScriptActor; }
12namespace ScriptModuleMinecraft {
class ScriptPlayer; }
15namespace ScriptModuleMinecraft {
Definition StrongTypedObjectHandle.h:8
Definition ScriptPlayerInteractEvent.h:7
Definition ScriptPlayerInteractWithEntityEvent.h:17
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityEvent const &)
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > target)
MCAPI ~ScriptPlayerInteractWithEntityEvent()
MCAPI ScriptPlayerInteractWithEntityEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > target)
MCAPI ScriptPlayerInteractWithEntityEvent(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityEvent const &)