LeviLamina
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ChunkState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class ChunkState : uchar {
6 Unloaded = 0,
7 Generating = 1,
8 Generated = 2,
9 PostProcessing = 3,
10 PostProcessed = 4,
11 CheckingForReplacementData = 5,
12 NeedsLighting = 6,
13 Lighting = 7,
14 LightingFinished = 8,
15 Loaded = 9,
16 Invalid = 255,
17};