3#include "mc/_HeaderOutputPredefine.h"
5enum class LevelChunkFormat : schar {
29 V1_16_300CavesCliffsPart1 = 23,
30 V1_16_300CavesCliffsInternalV1 = 24,
31 V1_16_300CavesCliffsPart2 = 25,
32 V1_16_300CavesCliffsInternalV2 = 26,
33 V1_16_300CavesCliffsPart3 = 27,
34 V1_16_300CavesCliffsInternalV3 = 28,
35 V1_16_300CavesCliffsPart4 = 29,
36 V1_16_300CavesCliffsInternalV4 = 30,
37 V1_16_300CavesCliffsPart5 = 31,
38 V1_16_300CavesCliffsInternalV5 = 32,
46 V1_18_3IndividualActorStorage = 40,