LeviLamina
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SpawnRuleEnum.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
SpawnRuleEnum :
int
{
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Undefined = -1,
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NoSpawnRules = 0,
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HasSpawnRules = 1,
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};
src
mc
world
actor
SpawnRuleEnum.h
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1.12.0