LeviLamina
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ChangePlayerScore.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/scores/PlayerScoreboardId.h"
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#include "mc/world/scores/ScoreboardId.h"
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struct
ChangePlayerScore
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 16, ::ScoreboardId> mScoreboardId;
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::ll::TypedStorage<8, 32, ::std::string> mObjectiveName;
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::ll::TypedStorage<4, 4, int> mScoreValue;
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::ll::TypedStorage<8, 8, ::PlayerScoreboardId> mPlayerId;
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// NOLINTEND
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};
ChangePlayerScore
Definition
ChangePlayerScore.h:9
src
mc
network
packet
ChangePlayerScore.h
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