LeviLamina
Loading...
Searching...
No Matches
GameSpecificNetEventCallback.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
9// clang-format on
10
12public:
13 // virtual functions
14 // NOLINTBEGIN
15 // vIndex: 0
16 virtual ~GameSpecificNetEventCallback() = default;
17
18 // vIndex: 1
19 virtual void handle(::NetworkIdentifier const&, ::ResourcePackClientResponsePacket const&);
20 // NOLINTEND
21
22public:
23 // destructor thunk
24 // NOLINTBEGIN
25
26 // NOLINTEND
27
28public:
29 // virtual function thunks
30 // NOLINTBEGIN
31 MCFOLD void $handle(::NetworkIdentifier const&, ::ResourcePackClientResponsePacket const&);
32 // NOLINTEND
33
34public:
35 // vftables
36 // NOLINTBEGIN
37 MCAPI static void** $vftable();
38 // NOLINTEND
39};
Definition GameSpecificNetEventCallback.h:11
Definition NetworkIdentifier.h:11
Definition ResourcePackClientResponsePacket.h:17