LeviLamina
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GameSpecificNetEventCallback.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
NetworkIdentifier
;
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class
ResourcePackClientResponsePacket
;
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// clang-format on
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class
GameSpecificNetEventCallback
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~GameSpecificNetEventCallback
() =
default
;
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// vIndex: 1
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virtual
void
handle(
::NetworkIdentifier
const
&,
::ResourcePackClientResponsePacket
const
&);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
void
$handle(
::NetworkIdentifier
const
&,
::ResourcePackClientResponsePacket
const
&);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
GameSpecificNetEventCallback
Definition
GameSpecificNetEventCallback.h:11
NetworkIdentifier
Definition
NetworkIdentifier.h:11
ResourcePackClientResponsePacket
Definition
ResourcePackClientResponsePacket.h:17
src
mc
network
GameSpecificNetEventCallback.h
Generated on Sat Apr 26 2025 05:55:46 for LeviLamina by
1.12.0