LeviLamina
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StoredCommand.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/server/commands/CurrentCmdVersion.h"
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// auto generated forward declare list
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// clang-format off
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class
Command
;
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// clang-format on
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namespace
npc {
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struct
StoredCommand
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, ::CurrentCmdVersion> version;
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::ll::TypedStorage<8, 32, ::std::string> rawCommand;
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::ll::TypedStorage<8, 8, ::Command*> command;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
~StoredCommand
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
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}
// namespace npc
Command
Definition
Command.h:17
npc::StoredCommand
Definition
StoredCommand.h:15
src-server
mc
world
actor
npc
StoredCommand.h
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