LeviLamina
Loading...
Searching...
No Matches
InputEntry.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/container/EnumSet.h"
7#include "mc/deps/core/math/Vec2.h"
8#include "mc/deps/input/InputMode.h"
9#include "mc/network/packet/PlayerAuthInputPacketPayload.h"
10
11struct InputEntry {
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<4, 4, ::InputMode> mInputMode;
16 ::ll::TypedStorage<8, 16, ::Bedrock::EnumSet<::PlayerAuthInputPacketPayload::InputData, 66>> mInputData;
17 ::ll::TypedStorage<4, 8, ::Vec2> mRawMoveVector;
18 // NOLINTEND
19};
Definition InputEntry.h:11