3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/file/PathBuffer.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
8#include "mc/external/gameface/cohtml/IFileSystemReader.h"
9#include "mc/external/gameface/cohtml/ISyncStreamReader.h"
15namespace Core {
class Path; }
24 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::Core::FileSystem>> mFileSystem;
25 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::IFileAccess>> mFileAccess;
26 ::ll::TypedStorage<8, 24, ::std::vector<::Core::PathBuffer<::std::string>>> mCurrentFolderFiles;
27 ::ll::TypedStorage<8, 32, ::std::string> mCurrentFileName;
28 ::ll::TypedStorage<8, 64, ::std::function<::cohtml::ISyncStreamReader*(::IFileAccess&, ::Core::Path)>>
29 mSyncStreamReaderFactory;
35 virtual ~FileSystemReader() ;
37 virtual bool EnumerateFolder(
char const* path) ;
39 virtual char const* NextFile() ;
41 virtual ::cohtml::ISyncStreamReader* OpenFile(
char const* path) ;
53 MCAPI
bool $EnumerateFolder(
char const* path);
55 MCAPI
char const* $NextFile();
57 MCAPI ::cohtml::ISyncStreamReader* $OpenFile(
char const* path);
Definition FileSystem.h:28
Definition IFileAccess.h:15
Definition FileSystemReader.h:7
static MCAPI void ** $vftable()