LeviLamina
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FileSystemReader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/file/PathBuffer.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
8#include "mc/external/gameface/cohtml/IFileSystemReader.h"
9#include "mc/external/gameface/cohtml/ISyncStreamReader.h"
10
11// auto generated forward declare list
12// clang-format off
13class IFileAccess;
14namespace Core { class FileSystem; }
15namespace Core { class Path; }
16namespace Gameface { class ISyncStreamReader; }
17// clang-format on
18
19namespace OreUI {
20
21class FileSystemReader : public ::cohtml::IFileSystemReader {
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::Core::FileSystem>> mFileSystem;
26 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::IFileAccess>> mFileAccess;
27 ::ll::TypedStorage<8, 24, ::std::vector<::Core::PathBuffer<::std::string>>> mCurrentFolderFiles;
28 ::ll::TypedStorage<8, 32, ::std::string> mCurrentFileName;
29 ::ll::TypedStorage<8, 64, ::std::function<::Gameface::ISyncStreamReader*(::IFileAccess&, ::Core::Path)>>
30 mSyncStreamReaderFactory;
31 // NOLINTEND
32
33public:
34 // prevent constructor by default
35 FileSystemReader();
36
37public:
38 // virtual functions
39 // NOLINTBEGIN
40 virtual ~FileSystemReader() /*override*/;
41
42 virtual bool EnumerateFolder(char const* path) /*override*/;
43
44 virtual char const* NextFile() /*override*/;
45
46 virtual ::cohtml::ISyncStreamReader* OpenFile(char const* path) /*override*/;
47 // NOLINTEND
48
49public:
50 // member functions
51 // NOLINTBEGIN
52 MCAPI FileSystemReader(
53 ::Bedrock::NotNullNonOwnerPtr<::Core::FileSystem> const& fileSystem,
54 ::Bedrock::NotNullNonOwnerPtr<::IFileAccess> const& fileAccess,
55 ::std::function<::Gameface::ISyncStreamReader*(::IFileAccess&, ::Core::Path)> const& syncStreamReaderFactory
56 );
57 // NOLINTEND
58
59public:
60 // constructor thunks
61 // NOLINTBEGIN
62 MCAPI void* $ctor(
63 ::Bedrock::NotNullNonOwnerPtr<::Core::FileSystem> const& fileSystem,
64 ::Bedrock::NotNullNonOwnerPtr<::IFileAccess> const& fileAccess,
65 ::std::function<::Gameface::ISyncStreamReader*(::IFileAccess&, ::Core::Path)> const& syncStreamReaderFactory
66 );
67 // NOLINTEND
68
69public:
70 // destructor thunk
71 // NOLINTBEGIN
72 MCAPI void $dtor();
73 // NOLINTEND
74
75public:
76 // virtual function thunks
77 // NOLINTBEGIN
78 MCAPI bool $EnumerateFolder(char const* path);
79
80 MCAPI char const* $NextFile();
81
82 MCAPI ::cohtml::ISyncStreamReader* $OpenFile(char const* path);
83 // NOLINTEND
84
85public:
86 // vftables
87 // NOLINTBEGIN
88 MCNAPI static void** $vftable();
89 // NOLINTEND
90};
91
92} // namespace OreUI
Definition FileSystem.h:28
Definition Path.h:12
Definition ISyncStreamReader.h:7
Definition IFileAccess.h:15
Definition FileSystemReader.h:7
static MCAPI void ** $vftable()