LeviLamina
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DirtyFlag.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace ui {
6
7enum class DirtyFlag : uint {
8 // bitfield representation
9 None = 0,
10 UpdateBinds = 1u << 0,
11 UpdateCurrentFocus = 1u << 1,
12 GlobalLayout = 1u << 2,
13 LayoutChanged = 1u << 3,
14 UpdateToDefaultFocus = 1u << 4,
15 All = UpdateBinds | UpdateCurrentFocus | GlobalLayout,
16};
17
18}