LeviLamina
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sim.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/sim/LookDuration.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockSource;
11class EntityContext;
12class SimulatedPlayer;
13namespace sim { struct BuildIntent; }
14namespace sim { struct LookAtIntent; }
15// clang-format on
16
17namespace sim {
18// functions
19// NOLINTBEGIN
20MCAPI ::sim::LookAtIntent lookAt(::SimulatedPlayer& player, ::EntityContext& entity, ::sim::LookDuration duration);
21
22MCAPI ::sim::LookAtIntent lookAt(::SimulatedPlayer& player, ::glm::vec3 position, ::sim::LookDuration duration);
23
24MCAPI ::sim::BuildIntent startBuild(::SimulatedPlayer& player, ::BlockSource& region, int slot);
25// NOLINTEND
26
27} // namespace sim
Definition BlockSource.h:67
Definition EntityContext.h:16
Definition SimulatedPlayer.h:47