LeviLamina
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sim.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/server/sim/LookDuration.h"
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// auto generated forward declare list
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// clang-format off
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class
BlockSource
;
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class
EntityContext
;
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class
SimulatedPlayer
;
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namespace
sim {
struct
BuildIntent; }
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namespace
sim {
struct
LookAtIntent; }
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// clang-format on
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namespace
sim {
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// functions
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// NOLINTBEGIN
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MCAPI ::sim::LookAtIntent lookAt(
::SimulatedPlayer
& player,
::EntityContext
& entity, ::sim::LookDuration duration);
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MCAPI ::sim::LookAtIntent lookAt(
::SimulatedPlayer
& player, ::glm::vec3 position, ::sim::LookDuration duration);
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MCAPI ::sim::BuildIntent startBuild(
::SimulatedPlayer
& player,
::BlockSource
& region,
int
slot);
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// NOLINTEND
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}
// namespace sim
BlockSource
Definition
BlockSource.h:67
EntityContext
Definition
EntityContext.h:16
SimulatedPlayer
Definition
SimulatedPlayer.h:47
src
mc
server
sim
sim.h
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