LeviLamina
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PlayerAuthenticationType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
PlayerAuthenticationType :
int
{
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Invalid = -1,
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Full = 0,
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Guest = 1,
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SelfSigned = 2,
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};
src-server
mc
certificates
identity
PlayerAuthenticationType.h
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